Year 4 Marble Run
During Education Week, children explored gravity and friction with marble runs. After viewing videos to get inspiration, they used a range of recycled materials and worked together in groups to design and create one of their own. Students applied different techniques and explored what happened to the marble as they made changes to the track.
Augmented Reality (AR) is a technology that superimposes a computer-generated image on a user's view of the real world. An example of this technology in action is Pokemon GO. Today's group were given the task of designing a new and exciting coffee cup for their local cafe. The goal was to help bring back the cafe's customers who have declined during the current pandemic. When designing the cup, they used the application "Quiver" to see what it would look like in 3D sitting on their desk. In the afternoon, students coloured in images of a bird and a fire truck which they could also "bring to life" in the real-world using the Quiver application.